S'math is a combination of science and math. Our most recent S'math activity was Hop to the Pond, a game designed to get children thinking about probability. We played two versions of the game. In Hop to the Pond with 6 Frogs, we used a game board with space for 6 frogs, which are numbered 1 through 6. Students working in pairs took turns rolling a die. Whatever number came up, that frog moved a space. When a frog moved 8 spaces, it reached the pond and got to hop in. Then all the frogs went back to the beginning for another game. As a frog won, students reported it by adding an X above the frog’s number on a graph we created on the whiteboard.
Students then played the game using 12 frogs and 2 dice. At the end of both sessions, the children were able to see the difference in the two bar graphs, which were created from the children's results. It was visually evident that the graph of the first game with 6 frogs was more even than the second graph. We ended our lesson on probability with the children answering questions and analyzing their results.